
Ubisoft Reveals PAX Line Up
PAX Seattle open its door this week and Ubisoft revealed today the full line up of titles that they will be showcasing in this year’s event.
There is really nothing new on the games that Ubisoft will be showcasing. The main highlights for Ubisoft this year at PAX are Assassin’s Creed Brotherhood, Just Dance 2, and H.A.W.X 2.
Below are the full details straight from Ubisoft:
“For the first time in the U.S., PAX attendees will get to try out various titles from Ubisoft exclusively for Kinect™ for Xbox 360®, including Your Shape™: Fitness Evolved and MotionSports™, in addition to seeing the first public demo of Child of Eden™. Consumers will also get an opportunity to play H.A.W.X® 2 multiplayer, and see a sneak peak of Outland™, one of Ubisoft’s digital games for PlayStation®Network and Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft. In addition, Just Dance® 2 will be available to play onsite at the show.
PAX attendees will have a chance to play Assassin’s Creed® Brotherhood, which will be playable on Xbox 360 and the PlayStation®3 computer entertainment system at the Ubisoft booth before its November release. Assassin’s Creed Brotherhood fans that pre-order the game onsite at PAX will receive an exclusive Assassin’s Creed Brotherhood T-shirt, and there are also opportunities for consumers who fan the Assassin’s Creed Brotherhood Facebook page to win Assassin’s Creed Brotherhood posters. Other giveaways include a Just Dance–themed t-shirt for anyone that pre-orders the October release of Just Dance 2 at PAX.”

According to Microsoft's Major Nelson, starting November 1st the cost of 1-year subscription to Xbox Live will jump for $49.99 to $59.99, roughly the same price as a standard videogame release on the console. But it's not just the one-year subscription price that's set to jump, as users can also look forward to 1 month Gold subscriptions for $9.99 and 3 month Gold subscriptions for $24.99. There hasn't been any explanation for the hike, which is most likely the result of the service's protracted campaign to include a myriad of services (i.e. Facebook, Netflix, etc.), as well as Microsoft's continued use of timed-exclusives for the console; getting such features to users probably isn't free.
Microsoft is quick to note the impending change only affects those users in "Canada, Mexico, United Kingdom or the United States," which just happen to be the console's largest markets.

Of course, it doesn't take a marketing genius to see the serendipitous timing of Xbox Live's impending price-hike, as the announcement comes just weeks before the next iteration of one of the service's most popular titles - Halo: Reach. Asking current Xbox Live subscribers to "act now to save on Xbox LIVE gold before the price goes up," Microsoft is offering them a chance to lock themselves into their current plans before November's change.
But before you go thinking the price increase is all flash and no bang, let's not forget that the service itself is set to receive a few upgrades of its own soon, including higher-quality voice-chat services and streaming ESPN videos. Plus, its worth mentioning that Microsoft's subscription-based online service has been operating since 2002 without a price increase, and given the changing economic times and circumstances, its not out of the question to assume an increase is warranted.
Then there's the issue of the service's most serious rival - Sony's PlayStation Network (PSN),which has successfully introduced a tiered-pricing service for their PlayStation 3 with PlayStation+, which adds increased functionality and services with subscriptions without affecting the basic (and free) online services. Many of the services that required a paid Xbox Live Gold subscription (such as Netflix, Facebook, Twitter, demos, online gaming) have been and continue to be free with Sony's basic PSN subcription, and improvements in user interfaces and communications have led many to question Microsoft's continued use of a non-tiered plan for what many consider the defining aspect of the Xbox platform.
Whether consumers will continue to see value in Microsoft's service remains to be seen, but the truth is that Xbox Live is no longer the 'only' way to play most of today's most popular titles online in the console realm. Whatever advantages the service once held have largely been erased by competitive pricing and increased value from its rivals, and its going to become increasingly difficult for them to justify packing what is fast becoming essentially a collection of services that can be found elsewhere - for free.
Those looking to lock themselves into another year of Xbox Live before the impending price-hike can check out Microsoft's official 'pricelock' website for themselves right HERE!
Motorstorm Apocalypse gameplay trailer bursts in
More Motorstorm Apocalypse gameplay was demoed at GamesCom this week and it's just crashed onto the net.
In case you didn't know, Evolution is going for an "urban off-road" racing angle with Apocalypse by setting events in the epicentre of an earthquake.
Have a look at the video and see how this less than convenient situation frankly makes a mockery of racing regulations:
Motorstorm Apocalypse was confirmed as one of Sony's flagship titles for 3D in June but Move won't feature in the game.

The latest issue of PC Gamer reports that development on Far Cry 3 is well underway.
According to the mag's Spy column, work on the game is "in full swing now", although it packs little else on the game itself, it does say development is being handled by Ubisoft's Montreal studio, lead by former Relic Entertainment lead designer Josh Mosqueira, who did Company of Heroes.
This isn't the first time the game's been mentioned; Ubisoft scriptwriter Kevin Shortt told the Official PlayStation magazine way back in 2009 that Far Cry 3 "looks pretty exciting", seemingly confirming its existence.
And in 2008 narrative designer Patrick Redding mentioned that a sequel would likely retain an African setting, though he also mentioned Antarctica as a possibility.
So far nothing is officially confirmed.

A US organisation representing Italian American citizens has slammed 2K's Mafia II - calling it "a pile of racist nonsense".
UNICO National - which claims to be the biggest Italian American 'service organisation' in the US - says the game could "indoctrinate a new generation" into thinking that Italian Americans are culturally linked to crime. Unlike The Sopranos, then.
UNICO president Andre' DiMino has demanded that Take Two drop the title, which is released on 360, PS3 and PC next week.
In an open letter to the boss of 2K parent Take Two, Strauss Zelnick, DiMino said that Mafia II purported a 'denigrating stereotype of organized crime being the exclusive domain of Italians and Italian-Americans'.
'Why would [Take Two] foist a game on their targeted audience of young people wherein they will indoctrinate a new generation into directly associating Italians and Italian-Americans with violent, murderous organized crime, to the exclusion of all of the other "mafias" run by other ethnic and racial groups?' wrote DiMino.
He continued: 'Take Two is directly, blatantly and unfairly discriminating and demeaning one group to the exclusion of all others. We are demanding they halt release of the game and cleanse it of all references to Italians and Italian-Americans.'
Take Two - whose recent GTA games have starred African American and Eastern European criminals as anti-hero protagonists - responded, pointing out that Mafia II isn't aimed at a young generation at all.
Zelnick wrote: 'Mafia II tells a compelling story about organized crime in America - a subject that for decades has been featured in movies, television shows and novels. Neither UNICO nor any other organization purporting to represent Italian-Americans has seen or played Mafia II.

Tesco has rolled its video game trade-in service nationwide after what must have been a successful trial back in February.
A number of print adverts are offering £12 for 2010 FIFA World Cup on PS3, £17 for Mario Kart Wii, £14 for Alan Wake on 360 and £19 for the 360 version of Red Dead Redemption.
The catch is that any money made from cashing in your old games can only be used in-store, but since 60 Tesco stores in the UK are now selling pre-owned games as well there's no reason you can't pick up some bargains.
This will probably rub the likes of THQ up the wrong way a bit. The publisher recently said it's looking to beat the pre-owned market with premium online content.
Two Worlds II release threatened by legal action
Bailiffs are threatening to seize stock of Two Worlds II from publisher SouthPeak before the title goes on sale in October, according to a spokesperson from law firm Fladgate.
The publisher, who is currently engaged in a lawsuit with CDV Software over accusations of non-payment, could have all of its stock of Two Worlds II seized by bailiffs before the game even goes on general sale, with the stock instead being auctioned off to cover debts allegedly owed by the firm.
"The question is, do we seize the stock or let it sell and seize the proceeds?" said Lawrence Abramson, partner at Fladgate
And then there's the question of whether Centresoft would want to distribute Two Worlds II for Southpeak. It's not their problem of course, but it does unsettle the staff when bailiffs turn up at the door."
According to GamesIndustry.biz, bailiffs recently seized and auctioned 40,000 units of stock from SouthPeak's warehouse, generating over £50,000 towards the $3.4m allegedly owed to now-defunct German publisher CDV Interactive Software.
The firm went into liquidation following alleged non-payment from SouthPeak.
Two Worlds II is due to go on sale on October 8th.
More Mac Progress - By Garry Newman
Today Garry Newman went on his computer and compiled Garry's Mod for Mac
He went on his new Mac computer and compiled Garry'sMod 10 on it,
The console opened and started doing its magic, when it was done he started it and hoped... And it worked! It started!
You could walk around and use weapons.
Here, some of the spawnicons start out with a white lining over the top until you hover over them.
This probably indicates an uninitialized variable that doesn’t matter on Windows.
So Garry is fixing this now!
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But basically, everything else seems to work no problem. Lua works fine.
Addons that worked on Windows (that don’t have DLL’s) will also work on the Mac.
There is no ETA as of yet, but it isn’t going to be ages away.
EA announces The Sims Medieval for Mac and PC
Electronic Arts has announced a new episode and new tangent for the Sims franchise.
In a refreshing diversion from the output of the Sims expansion factory that EA Maxis has become in the last decade since its acquisition, The Sims is going Medieval.
Instead of pursuing the noble pursuits of toilet training Sims and splashing Simoleons about in the shopping mall, you’ll be buidling castles, sending Sims on quests and managing your kingdom.
The new “medieval” environment isn’t strictly historical, because alongside kings, queens, knights and peasants, there are wizards and fairytale creatures to control and contend with – so perhaps The Sims: Fantasy would be a more appropriate name?
The Sims Medieval also features different “Hero” Sims, who take on more specialised tasks and for whom quests will pan out differently depending on which Hero Sim is in play. It sounds remarkeably like a certain real-time Fantasy Kingdom Sim game from Paradox Publishing, which was released in September last year – whose success has no doubt played some part in EA’s decision to take the Sims in this new direction.
Not surprising, considering the publisher’s penchant for rejigging proven concepts to fit their own IPs. Not a problem with us, that’s for sure, we just hope that EA does the idea as much justice as 1C did with Majesty 2.
If all goes to plan, we can look forward to The Sims Medieval in March 2011, on PC and Mac.

Lua File Download
Previously they were downloaded individually. Which could lead to downloading 100+ files.
They’re only small files but this can take a long time, because for every small transfer you have a load of traffic and waits while it negotiates the next one.
Now the lua files are all downloaded as one file, this makes joining a server alot faster!
BATTLEFIELD 1943 refunds!
EA has offered refunds to customers who pre-ordered the PC version of Battlefield 1943 following the game's delayed release.
The download-only title was expected to debut on the platform on July 9 but a new launch date is yet to be announced.
"All pre-orders can be cancelled with refund at anytime and we do not have any further information at this time about a release date for the PC version of Battlefield 1943," an EA representative told VG247.
Battlefield 1943 was released through PSN and XBLA in July 2009. With over 1.5 million sales as of May, the game is one of the most downloaded titles on both services.
A new release date for the PC edition is expected to be announced soon.
Call Of Duty Black Ops Will Have Dedicated Servers!
Infinity Ward spawned one of the bigger controversies in gaming last year when they announced the PC version of Call of Duty: Modern Warfare 2 would use peer-to-peer matchmaking in lieu of traditional dedicated servers. That's a history that won't be repeating itself with Call of Duty: Black Ops, though, as Treyarch president Mark Lamia has confirmed they're sticking with dedicated servers.
"I think dedicated servers are excellent. I don't see any reason not to see them unless... well, I just don't see any reason not to," Lamia said to PC Zone magazine (via CVG). "It seems people like them and we're excited about what we're doing right now."
Even still, Lamia also said they're working on bringing some of the console matchmaking features to their dedicated servers, while maintaining the customizable nature of the dedicated server experience. "We do work very hard to reconcile the desire to manipulate and modify those dedicated servers with offering them the persistent experience and benefits that the console system provides," Lamia said. "We're working very hard to marry those two things, so people can run dedicated servers and also participate in the communal experience the console players get to have, given they're all on first-party servers."
Meanwhile, CVG also reports that a new Black Ops preview in the Official Xbox Magazine reveals the game won't just have vehicles the player rides in, but can control entirely. This apparently includes the SR-71 Blackbird we'vepreviously heard about (and which was previously unclear whether it was entirely in the player's control or not), as well as helicopters that the mag "stresses" are fully controllable, which will even provide helicopter-vs-hellicopter air battles.
Call of Duty: Black Ops is launching on the PC, Xbox 360, PlayStation 3, and Wii on November 9.
'Medal Of Honor' dated for October
Wednesday, May 5 2010, 16:41 BST
By Matthew Reynolds, Gaming Reporter
Medal Of Honor has been given a release date.
It will launch on October 15 across Europe for Xbox 360, PlayStation 3 and PC, a month ahead of Activision's Call Of Duty: Black Ops on November 9.
The reboot, which follows Tier 1 operatives in modern-day Afghanistan, is the first time the franchise has been set outside of World War II.
"Medal of Honor is an authentic look into today's war. Inspired by real people and real events, the game puts players in the boots of today's warrior - from the infantry ground pounder to the Tier 1 Operator," said executive producer Greg Goodrich in a statement.
EA Los Angeles will helm the title's single player campaign, while Battlefield creators DICE will be working on the multiplayer.
The game was announced last December.
'Football Manager' remains PC number one
Tuesday, April 27 2010, 11:22 BST
By Liam Martin, Gaming Reporter
Football Manager 2010 has once again held off the competition to remain top of the PC chart.
The Sims 3 continues to push it close in second, aboveNapoleon: Total War which climbs to third.
In a familiar looking chart, only Blue Byte's The Settlers 7: Paths To A Kingdom manages to shake things up, with a one place jump to re-enter at ten.
The top ten in full:
1. (1) Football Manager 2010 (Sega)
2. (2) The Sims 3 (Electronic Arts)
3. (4) Napoleon: Total War (Sega)
4. (3) Grand Theft Auto Episodes - Tales From Liberty City (Rockstar)
5. (5) Battlefield: Bad Company 2 (Electronic Arts)
6. (7) The Sims 3: World Adventures (Electronic Arts)
7. (8) Command And Conquer 4: Tiberian Twilight (Electronic Arts)
8. (9) Warhammer 40,000: Dawn Of War II - Chaos (THQ)
9. (10) World Of Warcraft: Wrath Of The Lich King (Blizzard)
10. (11) The Settlers 7: Paths To A Kingdom (Blue Byte)
Leisure software charts compiled by Chart Track, (C) 2008 ELSPA Ltd.
Valve launches Steam interface update
Tuesday, April 27 2010, 13:12 BST
By Andrew Laughlin, Technology Reporter
Valve has launched a long-awaited update for its Steam digital distribution service to enable a more user-friendly experience.
The developer hopes that the upgrade, which recently completed beta testing, will usher in a "brand new Steam".
Among the update's new features are wish-lists for users to keep up with the forthcoming games that they want to purchase.
Another option allows users to check whether their friends own games before they complete a purchase.
Recent gaming achievements will also be displayed much more prominently, while search and menu facilities have been geared to show current special offers.
The update can be downloaded now from the Steam website.
Activision planning 'GoldenEye' revival?
Saturday, April 24 2010, 09:41 BST
By Mark Langshaw, Gaming/Comics Reporter
Activision has sparked rumours that it is planning aGoldenEye revival by registering a web domain bearing the title's name.
According to internet sleuthing site Superannuation, the firm has laid claim to the URLs goldeneyegame.com and bloodstonegame.com, which was recently confirmed as the title of its new James Bond game.
It is unknown whether the two games are connected, or if the GoldenEye in question is a remake or a sequel to Rare's 1997 first-person shooter.
Loosely based on the movie of the same name, GoldenEye 007 was originally released for the N64. The title received critical acclaim upon its launch and is considered one of the best games to appear on the console.
'Football Manager' remains top of PC pile
Tuesday, April 20 2010, 09:41 BST
By Liam Martin, Gaming Reporter
Football Manager 2010 has continued to see off the competition to remain top of the PC weekly chart.
The Sims 3 remains its closest rival in second, above this week's only new entry Grand Theft Auto Episodes - Tales From Liberty City in third.
At the tail end of the chart, World Of Warcraft expansion packWrath Of The Lich King climbs one place to re-enter at ten, below fellow expansion pack Warhammer 40,000: Dawn Of War - Chaos at nine.
The top ten in full:
1. (1) Football Manager 2010 (Sega)
2. (2) The Sims 3 (Electronic Arts)
3. (-) Grand Theft Auto Episodes - Tales From Liberty City (Rockstar)
4. (3) Napoleon: Total War (Sega)
5. (5) Battlefield: Bad Company 2 (Electronic Arts)
6. (7) Mass Effect 2 (Electronic Arts)
7. (4) The Sims 3: World Adventures (Electronic Arts)
8. (6) Command And Conquer 4: Tiberian Twilight (Electronic Arts)
9. (10) Warhammer 40,000: Dawn Of War II - Chaos (THQ)
10. (11) World Of Warcraft: Wrath Of The Lich King (Blizzard)
Leisure software charts compiled by Chart Track, (C) 2008 ELSPA Ltd.
'Crysis 2' writer disappointed by 'MW2'
Monday, April 12 2010, 16:04 BST
By Andrew Laughlin, Technology Reporter
Crysis 2 writer Richard Morgan has described Call Of Duty: Modern Warfare 2 as an "immense disappointment".
Speaking to CVG, the British science fiction writer claimed that Infinity Ward's first-person shooter exhibited all the hallmarks of "bad storytelling".
Morgan said that Modern Warfare 2 was also a "massive step down" from its acclaimed predecessor, not only in its story but also its gameplay.
"I thought Modern Warfare 2 was an immense disappointment. [The storyline] made no sense. It was totally implausible. It doesn't resolve. Basically, all the things that bad storytelling does," he said.
"I just think they were way too impressed with themselves and that's always a danger. It's just unfortunate."
He added: "What I thought when I played it was, 'Jesus, guys, what have you been doing? You've not ramped anything up'. The story is worse and the game doesn't really hang together, it's just a bunch of mission levels."
The writer instead pointed to Naughty Dog's Uncharted 2: Among Thieves as a good example of how sequels can improve on their predecessors.
"Everything that didn't work very well [in Uncharted: Drake's Fortune], they fixed or ramped up or did something with," explained Morgan.
"They really took it to a new place and you can honestly say to people if you played the first game, the second one is the same but better. Modern Warfare 2 is the same but...way worse. And it cost more money."
Crytek's first-person shooter Crysis 2 will be released on PC, PS3 and Xbox 360 in time for Christmas 2010.
Feature: Top Ten Violent Video Game Deaths
Sunday, April 4 2010, 06:00 BST
By Liam Martin, Gaming Reporter

Love it or loathe it, violence has been a staple part of the video game formula for some time now. Technical and graphical advancements have only made the depiction of violence easier to manufacture, with some games now displaying the brutality in such vivid and sadistic fashion that it almost makes you feel queasy.
With the recent release of Sony's God Of War 3, it seems like now is as good a time as any to examine some of the more gruesome deaths in our beloved medium.
So here's Digital Spy's top ten violent video game deaths in all of their blood-soaked glory. A list that could have easily been extended to 100, we look at some of the most iconic kills ever witnessed, as well as some that have made us laugh, cry and retch.
Cow Splat

Conquering the hard-as-nails title in pursuit of Princess What's-Her-Name was no mean feat, and for our hero to do so and be greeted by the sumptuous beauty was well worth it. But alas, despite Jim's instant cartoon-like display of love, the cow that was sent flying in the first level falls on her head, squashing her like a bug. To add insult to injury, the very ground beneath her cracks and the cow falls, sending her into the lava below.
So maybe she reappeared in the sequel, but reinflating her for that purpose is mere cartoon logic, and we gamers didn't know that at the time. Between the original and sequel she was dead to us, and in such a painful fashion to boot.
Sephiroth kills Aeris in Final Fantasy VII

Battling with the computer's insistence that you, as Cloud, must raise your sword and deal the damaging blow yourself, Final Fantasy VII then threw a relative curveball, with Sephiroth plunging sword-first from the rafters. And just when you thought everything was going to be okay, the silver-haired antagonist dives down and drives his sword through the back of our beloved Aeries.
Compared to most on the list, the execution of Aeris is pretty tame stuff, but no death was felt more by gamers and certainly none is harsher. Disagree you might, however even without lashings of blood and guts, a sword through the back is not a nice way to go.
Carmageddon - Vehicular Homicide

With its sandbox-style setup and fairly realistic physics engine, Carmageddon was perhaps a little ahead of its time. And while the graphics may not be up to much now, back then seeing a plump pedestrian wave their arms about in fear, only to be obliterated into a shower of blood and body parts, was enough for the censors to kick up a stink and demand that the game be banned - which for a time it was.
Running over innocent bystanders is violent whichever way you do it, but racing off a ramp, catching some air, flipping your car multiple times, purely to land square on the head of a fat bloke, is an extremely punishing way to earn some extra seconds.
Manhunt 2 Digging The Grave

The sequel raised the bar to a whole new level, with the introduction of motion sensitive kills thanks to the Wii remote.
You could take your pick from Manhunt as to what is the most destructive way to deal death upon somebody, but one particularly nasty murder in the sequel sees your character sneak up on an adversary, shove a spade through their legs, pull back and then proceed to dig their head off once they have fallen to the floor.
Postal 2 - Say Hello To My Furry Friend

Basically, picking up the cat ammo allows you to attach a live tabby to the end of your gun by its rear. You then proceed to fire off some rounds through the cat's body, killing everybody in the line of fire. While this is brutal enough by itself, you later fire the cat off into the last victim, killing both the innocent town's folk and the cat at the same time. Imagine what the RSPCA would say about that...
The Trusty Chainsaw

Perhaps influenced by movies such as The Texas Chainsaw Massacre and The Evil Dead, developers have always made this melee weapon a real treat for gamers to get their hands on. Some of the better chainsaw deaths have been seen in recent releases, with the likes of Gears Of War (which is attached to the lancer gun), Left 4 Dead 2, Madworld (which does it in many particularly barbaric ways), Dead Rising and many more all putting this noisy tool of murder to great use.
To pick one outstanding chainsaw kill would be unfair, but hats off to Doom for starting the trend. Perhaps it's not even the killing itself that makes the chainsaw so satisfying, but revving up and approaching a hapless enemy with the weapon raised is enough to make any self-respecting gamer salivate. It's not so great to be on the end of it though, and seeing a couple of chainsaw-wielding sisters approach in Resident Evil 4almost makes you feel sorry for the countless foes you've dispatched in the years before.
Lawn Mower.....Shower Head.....Excavator

The title itself may be a homage to the legendary Dawn Of The Dead, but one of the game's most infamous weapons is straight out of Peter Jackson's zombie flick Brain Dead. Get yourself over to the DIY store, head to the gardening section, and there it is, the glorious lawnmower. All you need to do now is grab hold and go for a little walk.
The carnage that follows is as savage as it gets, but oh so satisfying. Watch the zombies buckle under the might of the majestic mower, with limbs flying off left, right and centre.
But then again, is the lawn mower any match for the mighty excavator? Turn it on and plunge it into an enemy's heart, and watch them rotate round and round spilling buckets of blood, as well as taking out other zombies if you decide to go for a little walk.
However, if you want some simple, cheap, violent thrills, grab a shower head, ram it into a zombie's cranium and take a claret shower under the blood that subsequently flows... how can you really pick the most violent out of that little lot?
God Of War III - Clash Of The Titans

But how do you kill a Titan, especially one as big as this? The answer is easy, you do it in the most violent way possible. The Cronos boss battle is epic, and seeing as how this is still a relatively new title, we don't wish to reveal too much, but needless to say, his death involves a giant spike through his mouth and, perhaps more excruciatingly, a bit of a fingernail trim!
Many more of Kratos's kills could have been featured, with the grumpy old chap in fine form throughout his career. But there's something so wrong, primal and painful about ripping off a colossal fingernail that this one had to be included.
Madworld......

There can be much debate over which kill it's to be, but we're going to go for one of our more memorable ones, which features an animated billboard for Chinese food.
After already battering the life out of some poor lady in Chinatown, protagonist Jack Cayman proceeds to swing her around and send her flying to her doom in the plate of a huge billboard featuring a man eating Chinese food with chopsticks. Of course, what happens next is the poor girl suddenly becomes part of the menu, with the giant chopsticks wrapping themselves around her body and eating her with more than one bite - nasty!
Sub-Zero's Spinal Tap

However, perhaps the most iconic and gruesome finishing move was performed by the icey Sub-Zero, who made his fatality debut by tearing his opponent's head off complete with dangling spinal column attached!
Despite being released back in 1992, the game utilised digitised graphics, which at the time gave it a semi-realistic feel. Throw in oodles of blood, and Mortal Kombat deserved its 18 certificate, which was punctuated by such brutal finishing moves as Sub-Zero's. Anybody aching to relive the violent experience can do so with a copy of the widely available game and by pressing forward down forward HP, before serving up their foe's spinal column with relative ease - provided they can stomach it.
'Call Of Duty 7' details emerge?
Monday, March 29 2010, 09:56 BST
By Liam Martin, Gaming Reporter
Call Of Duty: World At War
Unofficial details have emerged regarding Activision's upcoming Call Of Duty sequel.
According to Mapmodnews, the new title, which will be the seventh in the series, will be called Call Of Duty: Black Ops, and will include at least one mission based in London.
The game is alleged to take place between WWII and the present day, and will feature skirmishes in Cuba and South America.
One level is said to see players control an SAS operative during the 1980 Iranian Embassy siege in London.
The game, which is being developed by Treyarch, is also rumoured to contain a zombie mode, and will feature dedicated servers for PC gamers.
Activision is yet to comment on the speculation.
'Bad Company 2' extends PC lead
Tuesday, March 16 2010, 14:02 GMT
By Liam Martin, Gaming Reporter
Battlefield: Bad Company 2 has seen off all challengers to remain top of the PC weekly chart.
Newly-released expansion pack Warhammer 40,000: Dawn Of War II - Chaos Rising narrowly misses out on the top spot after making its debut in second, above Football Manager 2010, which climbs one place to third.
The bottom of the chart sees the return of World Of Warcraft: Wrath Of The Lich King at ten, below fellow expansion pack The Sims 3: World Adventures at nine.
The top ten in full:
1. (1) Battlefield: Bad Company 2 (Electronic Arts)
2. (-) Warhammer 40,000: Dawn Of War II - Chaos Rising (THQ)
3. (4) Football Manager 2010 (Sega)
4. (2) Napoleon: Total War (Sega)
5. (6) The Sims 3 (Electronic Arts)
6. (3) Supreme Commander 2 (Square Enix)
7. (5) Assassin's Creed II (Ubisoft)
8. (7) Aliens Vs. Predator (Sega)
9. (9) The Sims 3: World Adventures (Electronic Arts)
10. (12) World Of Warcraft: Wrath Of The Lich King (Blizzard)
Leisure software charts compiled by Chart Track, (C) 2008 ELSPA Ltd.
Gaming's Forgotten War: World War I
Sunday, March 7 2010, 06:00 GMT
By Andrew Laughlin, Technology Reporter

It's now a cliché in video game circles that World War II has been well and truly mined by first-person shooter developers. The Call Of Duty and Medal of Honor franchises, which made their names with WWII titles, recently shifted focus to more modern conflicts in search of fresh inspiration. Possibly, though, they should have looked back instead of forward. World War I has been largely forgotten by FPS developers, but it could actually provide rich source material for future titles. As the last WWI veterans depart this world and knowledge of the conflict turns to second-hand source and myth, games could actually play a vital role in bringing the conflict to life so that the sacrifice of so many people is never, ever forgotten.
Firstly, a disclaimer - this article is merely meant to stimulate debate about a possible WWI FPS game and is certainly not intended to trivialise the heavy cost borne by those who fought in the war, quite the opposite in fact. That aside, let us discuss a bit of history. The blue touch paper of WWI ignited when Austria-Hungary's Archduke Franz Ferdinand was assassinated on June 28, 1914. Rightly suspecting Serbian involvement, Austria Hungary threatened retribution for the Slavic nation, backed by 'blank cheque' support from Germany and its leader Kaiser Wilhelm II, who cannily saw an opportunity to forward his imperialist aims.

Creating a WWI FPS game raises questions about respecting the war's history, but immersion is a powerful tool which could play a vital role in ensuring that particularly young people better understand the Great War's significance. After all, some gamers know more about the Allied sacrifice in WWII from playing Medal of Honour or Call Of Duty than from any text book or school history lesson. Indeed, as games become more sophisticated and mature as an artistic medium, why shouldn't they play an important role in interpreting historical events?

Among issues potentially working against WWI is the lack of a clear enemy on the scale of Adolf Hitler and the Nazis. As discussed in our historic FPS gaming retrospective, the Nazis in WWII were an enemy so tangibly evil as to become almost caricatures. In the absence of such a defined threat, it's possible that WWI has been viewed as too problematic a conflict to easily portray in games. However, Champion said that British perception of the Germans at the time told a very different story.

In a global gaming market still dominated by the US, a further issue facing WWI has been the less-than-clear involvement of American troops in the conflict. Queen Mary University's Dr Dan Todman, who has written various books on WWI, including The Great War: Myth and Memory, explained that US troops entered the war in 1917 but did not really see combat until the final allied push to victory in 1918. However, he said that American soldiers still took part in "some pretty big battles" during the final 100 Days Offensive of the war, starting with the pivotal Battle of Amiens on August 8, 1918 and running to the armistice on November 11 of the same year.

Even WWI's trench warfare could provide aspects for recreation in an FPS, including the infamous Battle of the Somme in 1916. There is plenty of evidence supporting the use of trench raiding and night patrol operations in No Man's Land during the Somme and other trench conflicts which could provide some powerful gaming moments. Sometimes involving squads of up to 100 people, these missions meant retrieving a fallen comrade or sniping a German officer in an opposing trench, where skill and nerve were essential for survival.

There are also examples of early Special Forces-style operations, where small groups of soldiers completed a covert mission. On April 23, 1918, around 200 Royal Marines joined a Naval force to raid a German base in the Belgian port of Zeebrugge. The mission ultimately fell short of achieving its aims, but was still a precursor to modern Commando operations which could widen understanding of WWI. Likewise, in the war's Middle Eastern Theatre there were the actions of Captain T.E. Lawrence, better known as Lawrence of Arabia, in the Allied-backed Arab resistance against the Ottoman Empire. Despite his involvement somewhat falling into myth, there are many examples of Lawrence's covert operations which could be translated into a game, such as the Battle of Aqaba.

Todman and Champion both acknowledged that it is strange so many FPS games have taken inspiration from WWII while the Great War remains untouched. EEDR vice president - analyst services Jesse Divnich claimed that WWI has been largely avoided because it lacks the type of weaponry and technology that gamers would consider "fun". At the start of the war, soldiers used standard Lee-Enfield rifles, but they rapidly got access to Lewis guns, light machine guns, tank mortars and adaptors to turn the Lee-Enfield into a rudimentary grenade launcher. Todman said that the mix of arms in a 20-man company in WWI was actually reflective of a modern Army unit.
"At the start of the war, the platoon commander only really had rifles, but by the end of the war he had a whole range of weapons his men could use," said Todman. "And in terms of how they used them, that is pretty much how soldier units use them today. They would use the indirect fire weapons or heavy machine guns to fix the enemy and then outflank them. They call it fix and strike."

Considering the rich military history in WWI, there seems to be an incredible and powerful story to be told by utilising intelligent game design and writing. Imagine taking a British soldier from the giddy naivety of signing up to the horrors of going over the top at the Somme in a hail of gunfire and artillery flak. As the war became more tactically sophisticated, the player could take on the role of US, French, Australian or Canadian troops in commando-style raids, operational attacks, trench raiding, sniping and tunnel mining. Despite Total War bringing massive deaths, there are still many examples of individual heroism. After all, it's no coincidence that 628 Victoria Crosses for bravery were awarded in the Great War, the most ever for a single conflict.
"I think that if these games serve a purpose then it's getting people thinking about the Great War in ways that they didn't before," said Todman. "It certainly surprises me that a lot of my undergraduates have played Call Of Duty and that is their reference point when we start talking about operations in the Second World War."

Due to limited space in this article it has only been possible to scratch the surface of the rich and surprisingly varied military history in WWI. Certainly, there is enough material in the conflict to create a powerful FPS game to rival anything based on the Second World War. The challenge would be combining historical accuracy and sensitivity with the need to create a compelling experience for gamers, but that is not beyond modern development capabilities. More importantly, though, a Great War FPS could really bring the conflict to life for particularly young people to ensure that the sacrifice and hardship of so many never slips into myth for future generations.
'GTA IV' named most expensive game ever
Thursday, February 25 2010, 16:05 GMT
By Andrew Laughlin, Technology Reporter
Rockstar Games' Grand Theft Auto IV has been named the most expensive video game ever created.
According to a list compiled by Digital Battle, the open-world crime epic had a budget of $100 million (£65.5m) and took a development team of around 1,000 people three and a half years to finish.
Sony's Gran Turismo 5 came in second place, with a budget expected to reach $80m (£52m) by the time it is released later in the year.
Shenmue registered third at a cost of $70m (£45.8m), followed by Too Human at over $60m and Metal Gear Solid 4 at exactly $60m.
Rockstar featured again on the list in eight place with its mysterious L.A. Noire project, which is costing $50m (£32.7m) to develop.
The list in full runs as follows:
1. Grand Theft Auto IV - $100 million
2. Gran Turismo 5 - $80 million
3. Shenmue - $70 million
4. Too Human - $60 million+
5. Metal Gear Solid 4 - $60 million
6. Halo 3 - $55 million
7. APB - $50 million
8. L.A. Noire - $50 million
9. Final Fantasy XII - $48 million
10. Killzone 2 - $45 million
'AVP' debuts as PC number one
Tuesday, February 23 2010, 09:23 GMT
By Liam Martin, Gaming Reporter
Aliens Vs. Predator has soared to the top of the PC weekly chart in its first week on sale.
The Sega FPS is followed by The Sims 3, which moves up to second, and Football Manager 2010, which drops to third.
At the tail end of the chart, World Of Warcraft expansion pack Wrath Of The Lich King makes a healthy three place gain to seven, below Modern Warfare 2 and last week's number one BioShock 2.
The top ten in full:
1. (-) Aliens Vs. Predator (Sega)
2. (3) The Sims 3 (Electronic Arts)
3. (2) Football Manager 2010 (Sega)
4. (4) The Sims 3: World Adventures (Electronic Arts)
5. (1) BioShock 2 (2K Games)
6. (8) Call Of Duty: Modern Warfare 2 (Activision)
7. (10) World Of Warcraft: Wrath Of The Lich King (Activision)
8. (6) Mass Effect 2 (Electronic Arts)
9. (5) Star Trek Online (Atari)
10. (9) Dragon Age: Origins (Electronic Arts)
Leisure software charts compiled by Chart Track, (C) 2008 ELSPA Ltd.
'Bad Company 2' to feature WWII level
Monday, February 8 2010, 16:26 GMT
By Andrew Laughlin, Technology Reporter
EA DICE's Battlefield: Bad Company 2 will include a gameplay sequence from the Pacific theatre of World War II, it has emerged.
According to a report filed by the Entertainment Software Ratings Board, the multi-platform title will feature the retrospective WWII sequence in its single-player campaign.
"In single-player mode, players conduct missions on an unnamed Japanese island during World War II and then move into the modern day through jungles, deserts, and snowy terrain," said the ESRB.
"The firefights contain realistic gunfire, loud explosions, cries of pain; large sprays of blood come out of injured characters during the fast-paced combat. There are also close-up depictions of knife-stabbing (flesh-impact sounds) and melee attacks with a power drill."
Battlefield: Bad Company 2 will be released on PC, PS3 and Xbox 360 on March 5. Aspecial edition of the title will feature six gameplay unlocks, including two classic weapons from Battlefield 1943 - the M1A1 submachine gun and the M1911 pistol.
'Star Trek Online' captures PC top spot
Monday, February 8 2010, 13:31 GMT
By Liam Martin, Gaming Reporter
Star Trek Online has made its debut at the top of the PC weekly chart.
Last week's number one Mass Effect 2 falls to third, below another former number one Football Manager 2010, which remains second.
Just outside of the top three rests this week's second-highest new entry, with S.T.A.L.K.E.R. Call Of Pripyat going straight in at four, above The Sims 3 and Modern Warfare 2.
The top ten in full:
1. (-) Star Trek Online (Atari)
2. (2) Football Manager 2010 (Sega)
3. (1) Mass Effect 2 (Electronic Arts)
4. (-) S.T.A.L.K.E.R. Call Of Pripyat (Bitcomposer)
5. (3) The Sims 3 (Electronic Arts)
6. (5) The Sims 3: World Adventures (Electronic Arts)
7. (4) Call Of Duty: Modern Warfare 2 (Activision)
8. (7) World Of Warcraft: Wrath Of The Lich King (Activision)
9. (8) Dragon Age: Origins (Electronic Arts)
10. (6) Empire: Total War (Sega)
Leisure software charts compiled by Chart Track, (C) 2008 ELSPA Ltd.
'Mass Effect 2' shifts 2m in first week
Friday, January 29 2010, 21:21 GMT
By Oli Simpson
BioWare's hotly-anticipated Mass Effect 2 has performed well in its first week of release.
According to IGN, the title has so far sold around 2 million units worldwide.
"Mass Effect 2 is poised to be one of the biggest games of 2010. We could not be more proud of the game's universal acclaim and early commercial success," said Dr Ray Muzyka, co-founder of BioWare.
The developers recently confirmed plans to continue support for the title post-launch by announcing a clutch of additional downloadable content.
A new DLC pack, believed to include a new hover tank, new missions as well as unreleased in-game items, is expected over the coming months.
No dedicated PC servers for 'BioShock 2'
Thursday, January 28 2010, 16:41 GMT
By Andrew Laughlin, Technology Reporter
2K Marin has confirmed that the PC version of BioShock 2will not support dedicated servers or LAN play on its multiplayer component.
In a Q&A on the Cult of Rapture blog, the studio said that the challenge of introducing multiplayer to BioShock 2 has required the team to set clear priorities.
"Bringing multiplayer to BioShock was a daunting task between the tech - there was no multiplayer support in the codebase from the first game - and the expectations of the community," 2K Marin explained.
"Either you try to do everything and so nothing feels finished or you focus your efforts to do a smaller number of things really well like an accessible online experience. We chose to spend the time we had creating a solid game foundation and unfortunately that did not include LAN play or dedicated servers."
On both console and PC versions of the game, rather than separating online matches into ranked and unranked, BioShock 2's multiplayer will utilise a lobby area for players to invite friends into four-person teams.
A matchmaking system will then pitch individual squads against each other based on leaderboard standings and connection speeds.
However, players will also be able to partake in private matches for up to ten people which are not ranked on the leaderboards and so can be used for practice.
"We felt like having just one giant place to meet players would be easier for getting better matches, and it is very important to us that we never split your parties," 2K Marin said.
"We want you to make friends, play with your friends, and compete with your friends. If you want to get practice in before going online, you can make a private match where you can play with people on direct invitation."
BioShock 2 will be released on PC, PS3 and Xbox 360 on February 9.
Duncan Smith launches attack on gaming
Sunday, January 24 2010, 10:05 GMT
By Mark Langshaw, Gaming/Comics Reporter
Former Conservative leader Iain Duncan Smith has claimed that gaming is destroying the innocence of children in the UK.
In an interview with The Times, Smith condemned violent games and said that more needs to be done to ensure age ratings are enforced.
"We are driving children to lose their childhood, and some video games are incredibly violent, like Grand Theft Auto," he said. "They are meant to be 18 [rated] but nobody cares what it says on the label."
Last year, games industry body PEGI introduced a new classification system that includes placing larger age rating symbols on boxes. The government began enforcing this system during the Christmas period.
According to a recent survey by MyVoucherCodes, 33% of parents in the UK allow their children to play adult games.
York setting for 'Crysis 2'
Thursday, January 21 2010, 16:26 GMT
By Andrew Laughlin, Technology Reporter
Crytek's forthcoming first-person shooter Crysis 2 is set in a version of New York City under attack from aliens, it has emerged.
Official PlayStation Magazine editor Gary Steinman revealed the news on his Twitter feed, while also showcasing the magazine's Crysis 2 cover feature.
Released in 2007 exclusively on PC, Crysis gained almost universal acclaim and is still constantly cited as setting the standard for FPS titles.
Publisher Electronic Arts confirmed last year that the sequel will be released on PS3 and Xbox 360, as well as the PC.
The firm also indicated that Crysis 2 will be made available during its 2010-11 fiscal year, which ends on March 11, 2011.
However, US PC Gamer recently claimed that December 2010 would be the game's most likely release window.
'Arkham' gets Game of the Year Edition
Saturday, January 16 2010, 10:07 GMT
By Mark Langshaw, Gaming/Comics Reporter
Eidos' Batman: Arkham Asylum is to be reissued under the Game of the Year Edition banner.
According to a listing on the BBFC website, the special edition game has been given a 15 rating. Further details are yet to surface, but it has been speculated that the re-release will contain all previous downloadable content and other extras.
Two Arkham Asylum DLC packs have been issued to date - the 'Insane Night' map pack and 'Prey In The Darkness'. Customers who preordered their copy from US retailer GameStop received the additional 'Dem Bones' map, and those who purchased the Collector's Edition were granted access to the 'Crime Alley' challenge map.
News of the special edition follows reports that a sequel to Arkham Asylum is currently in the works. A trailer for the game revealed that Mark Hamill will reprise his role as the Joker.
Full details of Batman: Arkham Asylum - Game of the Year Edition are expected to be announced soon.
Ubisoft hypes new 'Ghost Recon'
Friday, January 15 2010, 20:35 GMT
By Liam Martin, Gaming Reporter
Ghost Recon (360)
Ubisoft has confirmed that it is working on a new Ghost Recon title.
The video game company, which also publishes Beyond Good And Evil, claimed that its new Ghost Recon game will reinvent the shooter genre.
"The evolution of Ghost Recon will bring a completely new and fresh approach to the shooter genre," it said.
"The title is so impressive, it has the potential to rivalAssassin's Creed as our biggest game of fiscal year '11."
According to CVG, Ubisoft trademarked the title Ghost Recon: Future Soldier in 2009, although the publisher has yet to confirm this heading.
'Modern Warfare 2' takes $1bn since launch
Wednesday, January 13 2010, 17:59 GMT
By Matthew Reynolds, Gaming Reporter
Modern Warfare 2 has made $1bn (£614m) since release last November.
Activision CEO Bobby Kotick said that the figure "exceeded expectations" and highlighted the power of the franchise.
"Call of Duty: Modern Warfare 2 has exceeded our expectations and shattered theatrical box office and video game records," he said.
"There are only a handful of entertainment properties that have ever reached the $1bn mark, which illustrates the power of the Call of Duty franchise and mass appeal of this game."
The total was predicted by analysts Lazard Capital Markets prior to the game's release.
The title smashed the day one sales record, selling 1.23 million copies in the first 24 hours alone.
EA: 'MOH combat stands apart from rivals'
Tuesday, January 12 2010, 16:59 GMT
By Andrew Laughlin, Technology Reporter
EA has claimed that combat in the upcoming Medal Of Honor reboot will set the title apart from its rivals, including the Call Of Duty series.
The game, being jointly developed by EA Los Angeles and EA DICE, transports the series to the modern day setting of Afghanistan, with events covering the allied invasion in 2001 and the resulting occupation up to 2004.
According to an early preview in the new edition ofGamesMaster magazine, the shooter features "slick and smooth" combat between US Special Forces and rebel fighters.
Alongside various elite operations, the game will also deliver large-scale "sledgehammer" campaigns which bear more similarity to EA's own Battlefield series than Call Of Duty: Modern Warfare.
In the preview, Medal Of Honor executive producer Greg Goodrich claimed that tactics, weapons and challenging enemies in the game will "set it apart" from rival shooters.
"I can't go into details, but let's just say you'll be surprised by how some of the enemies respond to you, both in terms of tactics and the weapons they use," he said.
Last week, Official Xbox Magazine revealed ahead of its Medal Of Honor preview that there will be multiple playable characters in the main campaign story.
The first-person shooter is scheduled for release in autumn 2010 for PS3, Xbox 360 and PC.
Lance Henriksen to appear in 'AVP' game
Monday, January 11 2010, 11:34 GMT
By Liam Martin, Gaming Reporter
Actor Lance Henriksen has confirmed that he will appear in Rebellion's upcoming Alien Vs. Predator video game.
Henriksen, who appeared as Bishop in Aliens and Alien 3, will lend his voice and likeness to the character of Karl Bishop Weyland, a descendent of Weyland-Yutani corporation founder Charles Bishop Weyland.
Rebellion has also confirmed that a demo for the FPS will appear before the game launches in February.
Alien Vs. Predator will be released for the Xbox 360, PS3 and PC on February 19.
Infinity Ward not developing 'MW3'?
Friday, January 8 2010, 11:25 GMT
By Matthew Reynolds, Gaming Reporter
Sources have claimed that Modern Warfare 3 will not be developed by Infinity Ward.
A US insider has told VG247 that either a Canadian studio or Sledgehammer Games will be taking the helm.
Sledgehammer Games, formed last year from ex-Visceral Games staff, has not announced a project and has been recruiting a multiplayer designer with five years experience.
Infinity Ward has yet to commit to working on another Call Of Duty title, only announcing that it will work on downloadable content for Modern Warfare 2 this spring.
World At War developer Treyarch is expected to release a new Call Of Duty title this year.
EA 'predicts fall in game prices'
Tuesday, January 5 2010, 17:24 GMT
By Andrew Laughlin, Technology Reporter
EA Canada senior producer Jason DeLong has predicted that game prices will fall in the "near future" as studios focus more on money-spinning additional content.
Last year, Activision caused controversy by setting a £54.99 recommended retail price for Call of Duty: Modern Warfare 2, although retailers subsequently drove down prices as demand for the game soared.
However, DeLong believes that the days of high RRPs will soon come to an end as downloadable and episodic content becomes more profitable.
Speaking to Game Informer, he said: "I think that we're going to start to see, maybe not in the next year, but in the near future, games go down the route of smaller up-front experiences and lower prices at the beginning and then the ability to extend the game through episodic material or future feature material. I think that's a direction we're probably heading in."
DeLong explained that a reduction in prices would not only benefit the consumer, but also make sound business sense by keeping people playing games for longer.
"Games are getting more expensive, and times are tough, and it's getting harder to purchase every game you want," he said.
"So, how can we keep people playing and offer them more but not have to make them break the bank to do it? It's going to be an interesting creative problem for us to solve."
'MOH' to have multiple player characters
Tuesday, January 5 2010, 15:54 GMT
By Andrew Laughlin, Technology Reporter
EA's forthcoming modern-day revival of the Medal Of Honorfranchise will reportedly feature multiple playable characters.
According to Official Xbox Magazine, the first-person shooter will allow players to knock out lights with gunfire and then use night-vision goggles. It will also feature sprinting and knife melee attacks which are "similar to Call Of Duty".
The development team has consulted with Tier 1 US special forces to achieve authenticity in technical aspects of the game, such as camouflage and military language.
First unveiled last month, the new Medal Of Honor will take place in modern-day Afghanistan and focus on a team of highly-trained US soldiers.
The game is scheduled for release in autumn 2010 for PS3, Xbox 360 and PC.
'Football Manager' tops PC chart
Tuesday, January 5 2010, 10:39 GMT
By Liam Martin, Gaming Reporter
Football Manager 2010 has held off the competition to celebrate the new year as the PC's number one game.
The Sims 3 and expansion World Adventures dwell in second and third, while Call Of Duty: Modern Warfare 2 slips to fourth.
Only 2K's cartoonish shooter Borderlands manages to penetrate this week's chart, after climbing three to re-enter at ten, below World Of Warcraft: Wrath Of The Lich Kingat nine.
The top ten in full:
1. (1) Football Manager 2010 (Sega)
2. (2) The Sims 3 (Electronic Arts)
3. (4) The Sims 3: World Adventures (Electronic Arts)
4. (3) Call Of Duty: Modern Warfare 2 (Activision)
5. (5) Left 4 Dead 2 (Electronic Arts)
6. (6) Dragon Age: Origins (Electronic Arts)
7. (7) Championship Manager 2010 (Eidos)
8. (8) Empire: Total War (Sega)
9. (9) World Of Warcraft: Wrath Of The Lich King (Activision)
10. (13) Borderlands (2K Games)
Leisure software charts compiled by Chart Track, (C) 2008 ELSPA Ltd.
'Modern Warfare 2' most pirated game of 2009
Tuesday, December 29 2009, 20:42 GMT
By Oli Simpson
Call of Duty: Modern Warfare 2 has been announced as the most pirated game of 2009.
According to TorrentFreak, the PC format of the FPS has been illegally downloaded nearly 4.1 milion times this year, topping the list despite having only been released two months ago.
If accurate, the figures suggest that developers Activision have potentially lost around $245 million (£153.8m) in sales.
The Sims 3, Prototype, Need for Speed Shift and Street Fighter IV rounded out the top five, all of which were titles for the PC platform.
Meanwhile, New Super Mario Bros Wii was the most pirated Wii title, with 1.1 million downloads.
The report also noted that the total number of illegal downloads has doubled since last year, and that the PC remains the core target for filesharing, with more than three times that of the Wii and Xbox 360.
Valve begins AI bot testing on 'TF2'
Tuesday, December 24 2009, 12:47 GMT
By Andrew Laughlin, Technology Reporter
Valve has begun testing new artificial intelligence bots able to replicate real-life player reactions on its multiplayer shooter Team Fortress 2.
Writing on the Team Fortress 2 blog, Valve developer Mike Booth revealed that the computer-controlled enemies will be unleashed on the game's King Of The Hill maps.
To try out the new "digital killing machines", Booth outlined a specific console command that PC players must input in order to add the bots to their game.
"With the success of the AI systems on Left 4 Dead, we've been continuing to develop these technologies to create new kinds of game experiences," said Booth.
"Team Fortress 2 is an excellent 'sandbox' for explorations of this sort, and we've been quietly doing so for much of this last year. Some of the results of these explorations are TF 'bots' - AI-driven player proxies with simulated humanlike senses, reaction times and tactics. Although the TF bots are not yet complete, they play a pretty decent game of King Of The Hill.
"We thought you might enjoy testing your skill against these work-in-progress digital killing machines. The bots have simulated humanlike senses, and only know what they see, hear and touch. They also have realistic reaction times and aiming limitations. They don't 'cheat' or use omniscient knowledge of the server state to make their decisions."
Valve will now take feedback from gamers about the bots, including any bugs or issues which need further tweaking.
Games For Windows issues holiday sale
Wednesday, December 24 2009, 11:20 GMT
By Matthew Reynolds, Gaming Reporter
'World Of Goo'
Games For Windows Live has issued a holiday sale.
The PC digital distribution service will be selling six games for half price until January 4.
Shadowrun, Viva Pinata and World Of Goo are £7.49 ($9.99).
Elsewhere, Where's Waldo has been priced at £4.99 ($7.49) while Osmos and Mahjong Wisdom are £2.49 ($4.99).
Each game will come with achievements for Live accounts.
'Modern Warfare 2' patch fixes Prestige glitch
Wednesday, December 23 2009, 18:29 GMT
By Matthew Reynolds, Gaming Reporter
Modern Warfare 2 has been patched to version 1.3.606.0.
Infinity Ward has solved a glitch that allowed players to cheat their way to higher Prestige levels, usually earned through extensive play time.
A glitch that has allowed those playing on private matches with custom rules to enter public playlists has also been fixed.
The patch will also rebalance the strength of the Akimbo 1887 rifles in multiplayer, which has been heavily requested by players.
The PC version will also see issues with hacked textures solved.
The update has been made available for Xbox 360, PlayStation 3 and PC.
Steam announces holiday sale
Wednesday, December 23 2009, 13:34 GMT
By Matthew Reynolds, Gaming Reporter
Steam has issued a holiday sale.
The PC digital distribution service has heavily discounted individual games and publisher packs.
Until Christmas Day, Grand Theft Auto IV can be purchased for £4.99, Mirror's Edge for £3.24 and S.T.A.L.K.E.R.: Shadow Of Chernobyl for £1.39.
Until January 3, all Ubisoft titles are half price, all Unreal and Atari games have been discounted by 66% and the Rockstar collection is a third off.
In the indie section, Braid and AudioSurf are £1.74 each, while Machinarium has been priced at £4.24.
New deals will be available every three days.
'Football Manager' topples PC competition
Tuesday, December 22 2009, 12:58 GMT
By Liam Martin, Gaming Reporter
Football Manager 2010 has seen off The Sims 3 to become the 2009 PC Christmas number one.
With the latest fully-fledged Sims title in second place, third place sees its first expansion The Sims 3: World Adventuresovertake Call Of Duty: Modern Warfare 2, which drops to fourth.
Eidos's Championship Manager 2010 becomes the second football title to make its way into the chart at nine, above fellow re-entry Fallout 3: Game Of The Year Edition at ten.
The top ten in full:
1. (1) Football Manager 2010 (Sega)
2. (2) The Sims 3 (Electronic Arts)
3. (4) The Sims 3: World Adventures (Electronic Arts)
4. (3) Call Of Duty: Modern Warfare 2 (Activision)
5. (5) Left 4 Dead 2 (Electronic Arts)
6. (6) Dragon Age: Origins (Electronic Arts)
7. (8) Empire: Total War (Sega)
8. (10) World Of Warcraft: Wrath Of The Lich King (Activision)
9. (12) Championship Manager 2010 (Eidos)
10. (11) Fallout 3: Game Of The Year Edition (Bethesda Softworks)
Leisure software charts compiled by Chart Track, (C) 2008 ELSPA Ltd.
Football Manager 2010 has seen off The Sims 3 to become the 2009 PC Christmas number one.
With the latest fully-fledged Sims title in second place, third place sees its first expansion The Sims 3: World Adventuresovertake Call Of Duty: Modern Warfare 2, which drops to fourth.
Eidos's Championship Manager 2010 becomes the second football title to make its way into the chart at nine, above fellow re-entry Fallout 3: Game Of The Year Edition at ten.
The top ten in full:
1. (1) Football Manager 2010 (Sega)
2. (2) The Sims 3 (Electronic Arts)
3. (4) The Sims 3: World Adventures (Electronic Arts)
4. (3) Call Of Duty: Modern Warfare 2 (Activision)
5. (5) Left 4 Dead 2 (Electronic Arts)
6. (6) Dragon Age: Origins (Electronic Arts)
7. (8) Empire: Total War (Sega)
8. (10) World Of Warcraft: Wrath Of The Lich King (Activision)
9. (12) Championship Manager 2010 (Eidos)
10. (11) Fallout 3: Game Of The Year Edition (Bethesda Softworks)
Leisure software charts compiled by Chart Track, (C) 2008 ELSPA Ltd.
'Modern Warfare 2' hit by ammo glitch
Wednesday, December 16 2009, 11:30 GMT
By Matthew Reynolds, Gaming Reporter
Modern Warfare 2 has been hit by an ammunition glitch.
Xbox 360 owners who have been playing the online multiplayer mode have been experiencing an issue that grants them infinite ammo.
Although the cause of the glitch is uncertain, it can be passed around virally between systems after playing together.
Disconnecting from Xbox Live and rebooting the system will clear the issue from the system's cache.
Infinity Ward community manager Robert Bowling told Twitter followers that the issue will be "eliminated soon enough" and that "lots of updates" are in the works.
Last month, the game was hit by the 'javelin glitch', allowing players to equip an active missile that would detonate upon being killed.
Games vending machines launch in UK
Tuesday, December 15 2009, 16:20 GMT
By Andrew Laughlin, Technology Reporter
POP247 video games vending machines have started rolling out in the UK after the automated retail service successfully launched in the US.
American firms Best Buy, Wal-Mart and Blockbuster have already implemented the service in their stores, and the kiosks have also started appearing in US cinemas, Universities and airports.
Developed by UCA, a joint venture between Universal Studios and Sony Pictures, the POP247 machines stock physical copies of computer games and DVDs.
Around 150 cinemas in the UK have now started hosting the kiosks, along with selected gyms, supermarkets and shopping centres, reports MCV.
"We launched the POP vending machines in 2009 after a successful trial in a cinema chain, and the business is steadily growing," said senior product manager Maya Jenkins.
"We already have games in some machines and the range will expand over the coming months. POP vending really is about being able to offer a hassle-free retail solution that supports all types of modern entertainment and we have the flexibility to tailor-make an offering to suit a retailer's individual needs, so the range can differ from place to place.
"UCA funds the machines and the commission is almost all profit for the retailer and there is no outlay on stock. It’s the perfect solution for those looking to make incremental revenue from entertainment and the screens are dynamic and drive footfall."
Each vending machine can hold around 400 product units, while consumers can also download digital movies and music via a USB connection.
"The download portal can already be used to download music and movies, and games will be the next step along with any other downloadable content - such as ringtones," Jenkins added. "We are looking at this at the moment and this should be available to launch in 2010."
2K Games unveils 'Spec Ops: The Line'
POP247 video games vending machines have started rolling out in the UK after the automated retail service successfully launched in the US.
American firms Best Buy, Wal-Mart and Blockbuster have already implemented the service in their stores, and the kiosks have also started appearing in US cinemas, Universities and airports.
Developed by UCA, a joint venture between Universal Studios and Sony Pictures, the POP247 machines stock physical copies of computer games and DVDs.
Around 150 cinemas in the UK have now started hosting the kiosks, along with selected gyms, supermarkets and shopping centres, reports MCV.
"We launched the POP vending machines in 2009 after a successful trial in a cinema chain, and the business is steadily growing," said senior product manager Maya Jenkins.
"We already have games in some machines and the range will expand over the coming months. POP vending really is about being able to offer a hassle-free retail solution that supports all types of modern entertainment and we have the flexibility to tailor-make an offering to suit a retailer's individual needs, so the range can differ from place to place.
"UCA funds the machines and the commission is almost all profit for the retailer and there is no outlay on stock. It’s the perfect solution for those looking to make incremental revenue from entertainment and the screens are dynamic and drive footfall."
Each vending machine can hold around 400 product units, while consumers can also download digital movies and music via a USB connection.
Monday, December 14 2009, 16:53 GMT
By Andrew Laughlin, Technology Reporter
2K Games has unveiled a new story-driven, modern military shooter for release on PS3, Xbox 360 and PC.
Titled Spec Ops: The Line, the third-person action game is being developed by German studio Yager. The story will focus on an elite Delta Force team as they enter a sandstorm-ravaged version of Dubai to hunt down rogue American officer John Konrad.
In the game, players will have to deal with The Line, which is the "razor's edge known only to men who deal with war" when death and duty become merged. The title promises a "unique" single-player campaign, along with multiplayer modes.
"Spec Ops: The Line is the epitome of a 2K Games title and incorporates all of our gameplay values: immersive experiences that draw you in, unique and innovative features that make you rethink the way you play them, and an amazingly high quality bar that is synonymous with the 2K name," said 2K president Christoph Hartmann.
"By meeting these core values, I'm confident that Spec Ops: The Line will be a great experience that people will enjoy playing for years to come."
Yager managing director Timo Ullman added: "Our close collaboration with 2K Games over the course of this production has allowed us to achieve our goal of giving players a unique and exciting gaming experience in Spec Ops: The Line. Yager's goal is to always push the boundaries of what is possible and exceed players' expectations in every production."
Spec Ops: The Line is currently scheduled for release in 2K's 2011 fiscal year, which starts on November 1, 2010.
Sega confirms 'AvP' release date
Thursday, December 10 2009, 15:37 GMT
By Andrew Laughlin, Technology Reporter
Sega has confirmed that Aliens vs Predator will be released on PC, PS3 and Xbox 360 in Europe on February 19, 2010.
According to MCV, the game will be made available as a standard boxed edition, along with two special editions -Survivor and Hunter.
Packaged in a steel case, the Survivor Edition will include a code for downloading multiplayer maps after the launch date.
The Hunter Edition will also includes the maps, along with a facehugger model, a 3D lenticular postcard and a Weyland Yutani sleeve badge.
"Aliens vs Predator is the first title to be released in our partnership with Fox for the Aliens franchise and it reinforces our commitment to provide high-quality gaming for the core market," said Sega Europe marketing director Gary Knight.
"The team at Rebellion has been true to the Aliens and Predator universes and created a title that allows gamers to experience all the tension and excitement of the Aliens and Predator movies."
Earlier in the week, Rebellion chief executive Jason Kingsley pledged not to "sanitise"AvP's content following a decision to ban the game in Australia.
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Rebellion refuses to sanitise 'AVP'
Monday, December 7 2009, 16:58 GMT
By Andrew Laughlin, Technology Reporter
Rebellion Games has pledged not to "sanitise" the content of Aliens Vs. Predator following a deci sion to ban the upcoming game in Australia.
Last week, it emerged that the national classification board of Australia has moved to block the tit le's release due to its portrayal of extreme violence.
In response, Rebellion chief executive Jason Kingsley said that the studio will not pander to any territories "where adults are not able to make their own entertainment choices".
He explained: "Rebellion is disappointed that its upcoming title Aliens Vs. Predator has been banned in Australia. However, as we understand the law in that country, the authorities had no choice as we agree strongly that our game is not suitable for game players who are not adults.
"The content of Aliens Vs. Predator is based on some of the most innovative and iconic horror movies, and as such we wanted to create a title that was true to the source material. It is for adults, and it is bloody and frightening, that was our intent.
"We will not be releasing a sanitised or cut-down version for territories where adults are not considered by their governments to be able to make their own entertainment choices."
Aliens Vs. Predator will be released in February 2010 for PS3, Xbox 360 and PC.



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