How to Add Mods:


  1. Stop your server
    2. Find a mod that you want on the workshop (eg. https://steamcommunity.com/sharedfiles/filedetails/?id=440847161)
    3. copy the number at the end (for the example it would be 440847161)
    4. Open your worlds sandbox.sbc file and find '<Mods

It should look like this,


<Mods />

6. Change it so that it looks like this (minus the square brackets):

<Mods>
    <Mod>
        <Name>45454565464.sbm</Name>
        <PublishedFileId>45454565464</PublishedFileId>
    </Mod>
</Mods>

For more than 1 mod it should look like this (Again minus the square brackets)

<Mods>
    <Mod>
        <Name>[number from step 3].sbm</Name>
        <PublishedFileId>[number from step 2]</PublishedFileId>
    </Mod>
    <Mod>
        <Name>[number from step 3].sbm</Name>
        <PublishedFileId>[number from step 3]</PublishedFileId>
    </Mod>
</Mods>

If you have done it correctly the mods will load up and your Sandbox.sbc file should look something like this

<Mods>
<Mod>
        <Name>346536434.sbm</Name>
        <PublishedFileId>346536434</PublishedFileId>
    </Mod>
    <Mod>
        <Name>45745374.sbm</Name>
        <PublishedFileId>45745374</PublishedFileId>
    </Mod>
    <Mod>
        <Name>4564874336.sbm</Name>
        <PublishedFileId>4564874336</PublishedFileId>
    </Mod>
</Mods>

7. Make sure inside the file MedievalEngineers-Dedicated.cfg you have this setting set as false or the server will generate a new world on the restart and will reset the mods:  <IgnoreLastSession>false</IgnoreLastSession>
8. Start the server

 
Was this answer helpful? 0 Users Found This Useful (15 Votes)